Something just for fun

August 27, 2009

Once in a while it is nice to get back into the painting groove and do something for fun, or for an LGS painting contest. The theme for August is “Rhymes with Orange.” Yeah, OK. I have had my eye on the Reaper Skydiver for a while, and along with finishing the Farrow Bone Grinders (Hordes Minions- Privateer Press) recently, I sat down and finished this fairly simple model in a relatively short amount of time.

Just for fun, and to see how fast I can paint.

free fall

free fall


better shot of the base


Head on, I think I even got the eyes right...

The base was a lot of fun to do. I had many suggestions from friends and onlookers. Thanks guys… This way seemed the most rational, and having never jumped out of a perfectly good airplane, pure imagination as far as what one would see doing such a thing.

Thanks for checking in-



Bone Grinders….

August 27, 2009

A few weeks back a fellow gamer, good friend, and very good painter approached me and asked if I would be willing to paint a small unit of Bone Grinders. He said he didn’t want to paint them, and had nothing in his collection painted by yours truly. Nothing special, no hurry, and he would finish the bases. I wanted him to have them by PAX, so I worked on them a little bit at a time over the last week or so.



Not much different between the Leader and the trooper models. I did give two of them orange arm bands to fit the paint scheme of the army they will be fielded in.

They were a lot of fun to paint, and have me considering picking up a unit.

Thanks for checking in-


You say you want some Retribution…

August 24, 2009

retI’ve had a full week with the New Shiny away from Gencon and the hype surrounding the release of the Retribution of Scyrah.

I’ve made no secret of my Retribution leanings in this blog and I’m happy to have been a fairly early supporter of the newest Warmachine faction.

What I didn’t expect was how much I’d love playing the faction and what it would do to my approach to Warmachine.

Theorymachine in a vacuum sucks. Let’s just get that out of the way. When there’s no dice, no opponent, no scenario, you can manipulate just about any combo to fit your needs. I hear there’s been a lot of talk on the forums about the Retribution being “teh borked” and “overpowered.” I’ve also heard a lot of talk about the plastic kits would suck and how awful the Retribution models are.

Well opinions are like assholes, everyone’s got one, and in this space, I really don’t care what the forums say. If I did, I’d be posting there and not on my blog.

Here are a few things to bear in mind about my approach to Warmachine.

  1. I’m not a tournament player. I’ll play in a tournament to support the community and maybe win best of faction, but I have no illusions about being the top dog.
  2. I play for fun. If I happen to win a game, that’s an added bonus. I like the game, I like the social aspect of it. I play to push some pewter around a table and interact with another human being.
  3. I’m not an assassination-style player. It’s more fun for me to play 4-5 rounds and kill a bunch of your stuff rather than killing you in Turn 2.

Having said that, here’s my take on the Retribution after playing three games with the Angry Elves.

The Dodge Viper begs you to drive it fast. Good luck going slow in one of these. I tried. ;)

The Dodge Viper begs you to drive it fast. Good luck going slow in one of these. I tried. The only thing that slowed me down was being forced to keep it in 2nd. 😉

I wanna go fast!

I’ve been fortunate to get behind the wheel of a Dodge Viper similar to the one in the photo. The car begs you to go fast. Like 70 mph in second gear fast. Some cars are built for speed, others to get you from point A to point B. Warmachine armies are similar — some are designed to win by attrition, others to deliver a precise, surgical strike and take out annoying enemy models.

The Retribution is a lot like driving the Viper, only instead of speeding, the army wants to you kill the enemy warcaster. Badly. Like Turn 2 badly. It’s not that they’re an “easy button” or “point and click” faction, it’s more of them having the right tools for the job.

Here’s the first list I ran with the Retribution:

– Chimera
– Gorgon
– Hydra
Dawnguard Invictors (10)
Dawnguard Sentinels (8)
Dawnguard Sentinels (8)
Eiryss, Angel of Retribution
Lady Aiyanna & Master Holt
Narn, Mage Hunter of Ios

I took this against an Ashlynn list with Steelhead Halberdiers, Stannis and Steelie cav. Ashlynn also had four ‘jacks, which was nice to see. This was the game I also discovered my new favorite infantry unit, the Dawnguard Sentinels.


Paint job from Hardcore at Gencon.

The thing I like about the Sentinels the fact they can take a beating and dish one out. Defensive Line gives them ARM 17, and the fact they’re Weapon Masters with Reach just makes me giggle. Seriously, this is what I wish my Sword Knights were like. And yes, they do make me feel like I’m cheating on Cygnar.

One unit took a hit from the Mule (not a crit, thankfully!). The guy directly hit died, the others just laughed.

The best 37 points you can put in your Retribution army.

The best 37 points you can put in your Retribution army.

In terms of the “I wanna kill stuff” aspect of the army, Narn is perfect for this. In two of the three games, he was in my opponent’s deployment zone, threatening their casters on Turn 2. This isn’t something I typically do. I thought it would be fun to try against Ashlynn, just to see if I could do it. Turn 2, there he is, face to face with that Llaelese hooker. Granted, she killed him, but I threw him there as a distraction. Def 15 isn’t anything to sneeze at. His armor is lacking, but hey, I’ll take it given that he has Acrobatics and Stealth.

In game 2 against Asphyxious, I waited a little longer to send Narn in — mostly because he had a Deathripper and some Bane Knights to hold up. Then he skittered in close to Gaspy. It took five swings — and Gaspy’s feat! — to kill Narn. Best 37 points I’ve ever spent. 🙂 I got Narn in against Caine in my 3rd game, just to force my opponent to use the focus to kill bald headed, pointy-eared bastard. That was focus spent on boosting the hit rather than anything else the drunken Cygaran might have done.

Kaelyssa on her own is worth delivering for the kill. In the game agasint Gaspy, she did the deed on her own — without casting the spell that lets her shoot through buildings! Siphon is pretty amazing and I can’t wait to take her against a Hordes army.

Vyros is one that I’d like to get in melee because he’s such a beatstick. Between the Sentinels and the Invictors, there are some solid options for warcaster delivery.

The current paint scheme. The one I'm really sticking with. Honest.

The current paint scheme. The one I'm really sticking with. Honest.

Pretty balanced

With the troops and solos available in the initial release, it’s pretty easy to build a balanced force. Invictors can shoot the crap outta stuff — POW12 CRA is very, very nice! — and they’re solid in melee (Flank! WTF?). Sentinels have proven their worth, which is why I’m painting them as if they’re wearing plate. ARM 17 is enough to give some ‘jacks pause, and the fact that my two base trooper units have Defensive Line makes me a very happy ferret.

As for the Myrmidons, I’m still trying to get a feel for them. They die pretty easily in Mk I, but I like what I’ve seen so far. They’re still very cool models and one of the reasons why I’m playing Retribution to begin with. I can see delivering the Hydra for assassination in a Kaelyssa list and may have to try it in a future game. The Gorgon is a nice little utility ‘jack and Combo Strike makes me giggle.

Add the character Mage Hunters into the mix and you’ve got several options for assassination runs and a solid delivery system. Which brings us to the next point.

I see dead people

As mentioned earlier, I don’t look for the assassination run early in the game. With the Angry Elves on the board, I start looking for kill lanes and ways to deliver models to the assassination. I don’t usually do this with any of the other factions I play. Maybe it’s because I’ve looked at those armies the wrong way, or I don’t want to play them that way. Regardless of my shortcomings with the other armies, the Retribution has me looking for ways to kill things. So in that sense, they’ve helped me grow as a player in getting me to look at the board in a new way.

The fun thing for me will be finding new and different ways to kill things. I suspect this will grow more challenging when things like the Mage Hunter Strike Team and various UAs come out. Oh, and that Nayl guy. He should be fun. 🙂


My First Gencon

August 21, 2009
Gorghadra. You know you want one.

Gorghadra. You know you want one.

From a gamer geek stand point, 2009 has been a great year. February marked Templecon, my first gaming convention and that show set the bar for the rest of the year. Fifty-six hours of Warmachine (not that I played that much) and my first opportunity to meet up with folks like CptCaine and Devilsquid and a host of memorable characters. Then came the Invitational in May, where I got to hang out with CptCaine and Devilsquid yet again and add another chapter to our zany adventures.

This time last week, I was recovering from my first full day at Gencon, billed as the Best Four Days in Gaming. I have to admit, for sheer size and scope, it’s hard to disagree. The Indiana Convention Center and surrounding hotels were like a giant LGS, which is a good thing and a bad thing. The good — 24-hour gaming, awesome booths and merchandise and a chance to hang out with old friends and make new ones. The bad — gamer funk, people wearing things they shouldn’t and stuff that frightened me enough where I don’t want to unearth those repressed memories.

We were warned. And we bought a lot of it.

We were warned. And we bought a lot of it.

The Heavy Myrmidon kits were in short supply. I'm happy to have snagged my one.

The Heavy Myrmidon kits were in short supply. I'm happy to have snagged my one.

New faction shirts.

New faction shirts.

I headed to Gencon with a very short to-do list — demo some games for the LGS, work for Privateer Press and hang out with friends. I’m happy to report I was able to complete all of those tasks. Most of my time was spent in the Event Hall assisting PPS_Kevin with tournament ops — as the guy in charge of organized play, he gets to be head judge and adjudicate whatever tournaments are running. I stepped in to help early Friday morning, the day of two Total War tourneys (2000 points), two Steamroller tourneys (750 points) and Day 2 of Masters. Oh, there were two Tour of Duty sessions running, but Polar Bear had those under control.

Anyway, we had five events to juggle. It took a bit, but we worked out a system and eventually got things running smoothly. It was stressful, but the tourney management software we were testing was a huge help (thanks Ben!) and made keeping track of results a lot easier. Once we got the events down to a dull roar, it was time for the PG party, which was great fun, at least until we bought the bar out of Woodchuck (bastards!). When we were done with the party, it was back to the Event Hall to help Tamwulf get ready for Saturday’s Hardcore tourney. He had the crazy ideea of running The Retribution for Hardcore — which he did. My small part in the operation was painting up six Dawnguard Sentinels, which I managed to finish in the wee hours of Saturday. I think we got back to the hotel around 3:30 a.m. I passed out around 4 a.m. and was up just before 7 a.m. to be at the Event Hall by 8.

Tamwulf assembles his new army.

Tamwulf assembles his new army.

Cap'n Jack signs a Retribution book while Dave goofs off.

Cap'n Jack signs a Retribution book while Dave goofs off.

Real pirates wear pink!

Real pirates wear pink!

We had 66 players for Hardcore. And learning from Friday, Kevin got a system in place that helped the day go smoothly. Things were going well until right before the final round, when the fire alarm went off. At the time, we thought some dumbass had pulled it. Later, we found out there was a fire in a kitchen on the second floor. But since the alarm went off, we were forced to evacuate. I had the laptop we were running Hardcore on and we all waited for the all-clear in the muggy Indiana night. Some folks started a game of Red Rover — from the convention center to the hotel across the street — and that provided a bit of entertainment. We got back in and started the final round. I think we got out of there by around 11, I don’t really remember other than that it was a very long day.

Tamwulf before the start of Hardcore.

Tamwulf before the start of Hardcore.

Sunday was a light day for me. The morning involved doing a demo for Arcane Legions and finishing up some ninja shopping and getting some stuff for myself. Things were OK at the booth and I worked in the Event Hall for Kevin one more time for the Masters and Total War finals. Once those were done, it was time to pack up terrain and tear down the booth. The worst thing about the whole experience was that they turned off the A/C, I guess in the hopes we’d work faster. We got things broken down and packed up with enough time to get cleaned up for dinner.

Dinner was a lot of fun because it was all about the people aspect of these events that I’ve come to enjoy. It was nice to relax with some adult beverages and great food, swapping stories and giving each other shit. It was really one of the more memorable parts of the whole trip.

The 'ferret and the 'bear

The 'ferret and the 'bear

CptCaine and Chris.

CptCaine and Chris.

Ed and the most amazing cartoon evar!

Ed and the most amazing cartoon evar!

Initially, I wasn’t keen on going to Gencon. I didn’t think there would be enough that I would be interested in. It would have been easy to spend more time wandering the Exhibit Hall and maybe getting in on a D&D session or something like that. But honestly, it was worth the trip to visit with my Press Gang brethern and talk to folks like Doug Seacat, Chris Walton and Ron Kruzie. I’m still amazed at the access we’re afforded to the people who make this “silly little game” we all love. I love that I can talk to Chris about The Retribution or get pointers from Ron on painting. And for the record Doug, the story is great. 🙂 I love the fact that Warmachine and the Press Gang are responsible for enduring friendships, amazing firsts and great memories. I feel priviledged to be part of this group and I’m thankful for the love and support I’ve gotten through some of my darker days.

So will I be there for Gencon 2010? Wallet willing, you bet. The challenge of topping 2009 will make it worth the trip. 🙂

Group shot. Location was our awesome waiter's idea. Seriously, Ben kicked ass!

Group shot. Location was our awesome waiter's idea. Seriously, Ben kicked ass!

Two days in a row….

August 17, 2009

I did post a version of this on the Privateer Press forums. I figure it wouldn’t hurt to get something else up here on GhettoKore, since my summer job seems to be slacking (the pay kinda sucks, but I am having fun).

As part of a wedding gift a few months back, I offered to paint the groom’s Mariner, which he recieved as 1/2 of a wedding gift. The other half was a Shadowhorn for the bride. Jen already posted pics of El Cabra Loco, so I figured I should follow suit, and since the pics have been uploaded to the computer after staying in the camera for a few weeks, I think the “seasoning” time has been long enough.

My instructions were to paint the Mariner anything but red. The couple has “verdi” in their name, the Mariner is a nautical ‘jack red for Port, green for Starboard…  so green it was. Being nautical also meant a decent amount of brass, and maybe some tarnish. Being a sailor at one time, I know good sailors don’t let their vessels fall into bad repair, even if they are pirates. Bad repair means it will not work when you need it to. Also, one of the groom’s favorite ‘casters in Broadsides Bart. How could I not follow this through?

Without further ado:

Mariner, ForwardMariner, Port

Mariner, AftMariner, Starboard

It was a lot of fun to paint, and makes me wonder why so many of my own ‘jacks are not painted.

The story does have a happy ending, as the groom was pleased with his new Mariner.

Thanks for checking in-


Another brother scott posting-

August 16, 2009

OK, it may have been too long already, but I am seemingly busy (mostly playing games and holding on to the top spot on the Call to Arms Tour ladder). I have been painting and making terrain as well. I even have some commission work done, and managed to finish the Trencher unit in June. I haven’t (obviously) been keeping up in the blogosphere, though I have been taking pictures and getting a few articles ready for publication here.
I admit that I have been pretty lazy about actually getting any writing done, but in the next few days I will be posting updates and goings on for last month or so.
We will start with an easy one today:

A few folks have mentioned their Sili-coil tanks get pretty dirty and they aren’t able to get the coil out to properly clean the tank and the coil. Clean water and a clean tank are very important for keeping brushes clean and making sure our paints stick to the models without any extra, well, stuff.
I let my tank get this dirty on purpose. I painted a few things and let it sit for about a day or so.
Dirty Coil Tank

OK, it isn’t filthy. Just has some floaters and not any real color. It bothered me to let this sit.
First thing is to rinse the tank out. I use the hottest water my hands can stand.
The trick is to flip the coil upside down. I manage this by pressing on one side of the coil. I have rather large hands, so getting a finger on the other side and flipping the coil can be tricky (it is also trickier trying this with one hand and using a camera in the other. Two hands do work best).
Warmachine, terrain, how tos 058Warmachine, terrain, how tos 059
Since the coil is a corkscrew of sorts, spin the coil out of the tank, you will need to use a little pressure to get the main part out of the tank. Don’t worry too much about bending the coil up, it goes back into shape pretty easy. Also, do watch out for the ends as they are sharp and can poke you.
Warmachine, terrain, how tos 064
I take a regular nylon brush and scrub the coil, and using hot water and dish soap, scrub out the tank. Rinse the tank and coil thoroughly, and if you are not going to use it right away, let it air dry.
Warmachine, terrain, how tos 065
Putting a coil tank back together is the reverse of taking one apart. It might be tricky at first, but after a few times it will become part of the routine. I have two tanks at my desk, one for metallic paints and one for regular acrylics. I take them apart and clean them about once a week as a precaution (and if I got lazy or tired and didn’t rinse them out after a session).

Warmachine, terrain, how tos 068
To keep the tanks from getting truly nasty, change out your water often and rinse them after each painting session. I have even started using a clean water container to double rinse my brushes between paints. It does seem to make a difference.

On a side note, I wasn’t able to hold onto the top spot in the Call to Arms league, and my Khador playing 15 year old son took top honors and played really well. I did manage to take second and win a medal, but at the moment I do not remember what it was. So much for the hard work.

So what if… ?

August 6, 2009

coverHad a thought cross my mind this evening: What if I don’t bring an army to Gencon?

I’ve been wrestling over which case to take, which models to pack and frankly, I don’t want to haul a ton of crap with me. But the funny thing is, I’m bringing a new army home with me. So why not play with it while I’m there?

I’m not abandoning the Trolls, not in the least. And it’s not about being afraid to lose with them because Morrow knows I lose way more games than I win. I’m fine with this as long as you don’t rub my face in it.

I’ve never claimed to be a tournament player, I’m not the best player at my LGS. Warmachine and Hordes have always been about fun to me. I’m a Press Ganger because I’m organized, enthusiastic about the game and understand what it takes to build a community.

This is my first Gencon. I think it would be a ton of fun to build and play with the New Shiny as soon as I can. When am I going to get this chance again? I’m already stoked about helping a PG buddy paint his army for Hardcore. Why not assemble my own models while he’s putting his together?


Statwise, these guys are damn near Sword Knights with a few interesting wrinkles. I was going to do a Mage Hunter army, but Dawnguard... damn.

And since Wendell rocks and iBodger has all of the Retribution models included, I came up with this:

Army Name: Angry Elves
744/750 points, 21 VP, 31 models

Dawnlord Vyros 67 points, 5 VP
* Chimera 72 points, 2 VP
* Gorgon 64 points, 2 VP
* Griffon 58 points, 2 VP

Dahlia Hallyr 107 points, 1 VP
* Skarath
10 Dawnguard Invictors 127 points, 2 VP
9 Dawnguard Sentinels 105 points, 2 VP
Eiryss, Angel of Retribution 38 points, 1 VP
Lady Aiyana & Master Holt 43 points, 2 VP
Lanyssa Ryssyl 26 points, 1 VP
Narn, Mage Hunter of Ios 37 points, 1 VP

The list is based on the Merc/Minion models I own, and what I know I’ll be picking up at Gencon. Yes, I am running three light ‘Jacks. I will not be changing this.

Thoughts, comments on my list?

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