Peeps vs. pewter

April 1, 2010

Thanks to April Fool’s Day, Privateer Press introduced a new Hordes faction. In keeping with the spirit of the Uniherd and Rainbo, I proposed that Peeps be included as minions for this finest of new factions. And with a first warlock that looks like this, why not?

Rainbo's feat, Sparklepocalypse, will leave your foes crying for mercy.

However, PPS_Alex refuted my suggestion with the following:

Since you don’t understand….

Peeps are INDESTRUCTABLE.

Once, long ago — it was after the Before Time — at the Old New Place, the Privateer Press production department decided to celebrate the spring holidays of Easter and Ostara and whatsuch in a proper way for a band of buccaneers: with unspeakable violence. Thus, we decided to hold a contest between packing, casting, and moldmaking to see who could come up with the most gruesome Peep death, and install the savaged Peep corpses into shadow boxes for display.

Peeps were stabbed with X-acto knives. Peeps were smashed in (cold) vulcanizers. Peeps met many unfortunate fates. We in casting, though, looked upon this contest, and laughed. For, truly, what could the other teams bring that would even approach the Peep destroying fury of MOLTEN PEWTER. This was going to be a slam-dunk victory for us.

We received our sacrificial Peep, and gathered around a casting table. As the then-Caster Prime, it was my honor to unleash the burning melty death upon this hapless Peep. All leaned in, hungry with anticipation, as I drew forth a ladle of the hottest metal from the crucible, and poured it upon the doomed Peep.

The metal rolled off the Peep like the proverbial water off the duck. It lay there, unconcerned, unsinged, UNBROWNED as we stared in horror. Even another ladle full of pewter applied again accomplished little more, carmelizing a bit of its sugar coating, but certainly not breaching its yellow surface, to say nothing of the complete lack of Peep destruction. If you were to walk in upon that moment, it looked as though had done nothing more than pour the pewter upon the table, and rested the Peep atop it as it cooled, unfazed.

Fear the Peep, for it fears not the molten pewter.

Naturally, I needed to make some forum banners to celebrate the Sparklepocalypse and the indestructible nature of Peeps.

Check back in this space for Peeps Vivisection Theater, in which the difference between “normal” Peeps and chocolate-covered Peeps are compared. We’ll also attempt to see how Peeps deal with explosives. 🙂

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Resurgence update

January 23, 2010

Well I got one day to go officially, and I am waiting for inks to dry on the halberds(berds from here on out).  I still need to do the flesh, the white enamel armor and the base markers for all 12 berds.  And guess what I will have completed the challenge I placed for myself.

The commission work was turned in with rave success.  It felt good to turn it i nand wow the customer again.  I will be getting with the same customer to paint another malifaux army in Feburary, mainly due to the lack of ability the rest of this month.

I also got quite a bit more Trib done than  Ichallenged, I had time and want to pait while waiting for the berds and kittens to be assembled, so  ialso got done a Gorgon and 2 scyirs, as well as 2 ghost snipers

Here is a teaser pic of the trib, I know i should post all of the models, but I want the complete project plus total collection shot.  Which I hope to take on Sunday, and “maybe” get a pic of the first Trib coin in Boise, under my possession.  I know I said I wouldn’t get competetive and I haven’t, I am still playing what I want, what will be fun, and hope to have a good time there Sunday, but it would be cool.

oh okay a few more pics

I forgot I got the Stormfall archers painted, my other two soulless, and lanyssa ryssell, with the competed berds i have three full trays painted, with 3 more to go.  I mainly need to paint, nayl, 2 mage hunter assassins, 2 mage hunter strikeforce with uas, invictors with ua, Epic Eiryss.  I think the invictors and the assassin solos get the brush next.


My First Gencon

August 21, 2009
Gorghadra. You know you want one.

Gorghadra. You know you want one.

From a gamer geek stand point, 2009 has been a great year. February marked Templecon, my first gaming convention and that show set the bar for the rest of the year. Fifty-six hours of Warmachine (not that I played that much) and my first opportunity to meet up with folks like CptCaine and Devilsquid and a host of memorable characters. Then came the Invitational in May, where I got to hang out with CptCaine and Devilsquid yet again and add another chapter to our zany adventures.

This time last week, I was recovering from my first full day at Gencon, billed as the Best Four Days in Gaming. I have to admit, for sheer size and scope, it’s hard to disagree. The Indiana Convention Center and surrounding hotels were like a giant LGS, which is a good thing and a bad thing. The good — 24-hour gaming, awesome booths and merchandise and a chance to hang out with old friends and make new ones. The bad — gamer funk, people wearing things they shouldn’t and stuff that frightened me enough where I don’t want to unearth those repressed memories.

We were warned. And we bought a lot of it.

We were warned. And we bought a lot of it.

The Heavy Myrmidon kits were in short supply. I'm happy to have snagged my one.

The Heavy Myrmidon kits were in short supply. I'm happy to have snagged my one.

New faction shirts.

New faction shirts.

I headed to Gencon with a very short to-do list — demo some games for the LGS, work for Privateer Press and hang out with friends. I’m happy to report I was able to complete all of those tasks. Most of my time was spent in the Event Hall assisting PPS_Kevin with tournament ops — as the guy in charge of organized play, he gets to be head judge and adjudicate whatever tournaments are running. I stepped in to help early Friday morning, the day of two Total War tourneys (2000 points), two Steamroller tourneys (750 points) and Day 2 of Masters. Oh, there were two Tour of Duty sessions running, but Polar Bear had those under control.

Anyway, we had five events to juggle. It took a bit, but we worked out a system and eventually got things running smoothly. It was stressful, but the tourney management software we were testing was a huge help (thanks Ben!) and made keeping track of results a lot easier. Once we got the events down to a dull roar, it was time for the PG party, which was great fun, at least until we bought the bar out of Woodchuck (bastards!). When we were done with the party, it was back to the Event Hall to help Tamwulf get ready for Saturday’s Hardcore tourney. He had the crazy ideea of running The Retribution for Hardcore — which he did. My small part in the operation was painting up six Dawnguard Sentinels, which I managed to finish in the wee hours of Saturday. I think we got back to the hotel around 3:30 a.m. I passed out around 4 a.m. and was up just before 7 a.m. to be at the Event Hall by 8.

Tamwulf assembles his new army.

Tamwulf assembles his new army.

Cap'n Jack signs a Retribution book while Dave goofs off.

Cap'n Jack signs a Retribution book while Dave goofs off.

Real pirates wear pink!

Real pirates wear pink!

We had 66 players for Hardcore. And learning from Friday, Kevin got a system in place that helped the day go smoothly. Things were going well until right before the final round, when the fire alarm went off. At the time, we thought some dumbass had pulled it. Later, we found out there was a fire in a kitchen on the second floor. But since the alarm went off, we were forced to evacuate. I had the laptop we were running Hardcore on and we all waited for the all-clear in the muggy Indiana night. Some folks started a game of Red Rover — from the convention center to the hotel across the street — and that provided a bit of entertainment. We got back in and started the final round. I think we got out of there by around 11, I don’t really remember other than that it was a very long day.

Tamwulf before the start of Hardcore.

Tamwulf before the start of Hardcore.

Sunday was a light day for me. The morning involved doing a demo for Arcane Legions and finishing up some ninja shopping and getting some stuff for myself. Things were OK at the booth and I worked in the Event Hall for Kevin one more time for the Masters and Total War finals. Once those were done, it was time to pack up terrain and tear down the booth. The worst thing about the whole experience was that they turned off the A/C, I guess in the hopes we’d work faster. We got things broken down and packed up with enough time to get cleaned up for dinner.

Dinner was a lot of fun because it was all about the people aspect of these events that I’ve come to enjoy. It was nice to relax with some adult beverages and great food, swapping stories and giving each other shit. It was really one of the more memorable parts of the whole trip.

The 'ferret and the 'bear

The 'ferret and the 'bear

CptCaine and Chris.

CptCaine and Chris.

Ed and the most amazing cartoon evar!

Ed and the most amazing cartoon evar!

Initially, I wasn’t keen on going to Gencon. I didn’t think there would be enough that I would be interested in. It would have been easy to spend more time wandering the Exhibit Hall and maybe getting in on a D&D session or something like that. But honestly, it was worth the trip to visit with my Press Gang brethern and talk to folks like Doug Seacat, Chris Walton and Ron Kruzie. I’m still amazed at the access we’re afforded to the people who make this “silly little game” we all love. I love that I can talk to Chris about The Retribution or get pointers from Ron on painting. And for the record Doug, the story is great. 🙂 I love the fact that Warmachine and the Press Gang are responsible for enduring friendships, amazing firsts and great memories. I feel priviledged to be part of this group and I’m thankful for the love and support I’ve gotten through some of my darker days.

So will I be there for Gencon 2010? Wallet willing, you bet. The challenge of topping 2009 will make it worth the trip. 🙂

Group shot. Location was our awesome waiter's idea. Seriously, Ben kicked ass!

Group shot. Location was our awesome waiter's idea. Seriously, Ben kicked ass!


So what if… ?

August 6, 2009

coverHad a thought cross my mind this evening: What if I don’t bring an army to Gencon?

I’ve been wrestling over which case to take, which models to pack and frankly, I don’t want to haul a ton of crap with me. But the funny thing is, I’m bringing a new army home with me. So why not play with it while I’m there?

I’m not abandoning the Trolls, not in the least. And it’s not about being afraid to lose with them because Morrow knows I lose way more games than I win. I’m fine with this as long as you don’t rub my face in it.

I’ve never claimed to be a tournament player, I’m not the best player at my LGS. Warmachine and Hordes have always been about fun to me. I’m a Press Ganger because I’m organized, enthusiastic about the game and understand what it takes to build a community.

This is my first Gencon. I think it would be a ton of fun to build and play with the New Shiny as soon as I can. When am I going to get this chance again? I’m already stoked about helping a PG buddy paint his army for Hardcore. Why not assemble my own models while he’s putting his together?

dawnguard-sentinels-concept

Statwise, these guys are damn near Sword Knights with a few interesting wrinkles. I was going to do a Mage Hunter army, but Dawnguard... damn.

And since Wendell rocks and iBodger has all of the Retribution models included, I came up with this:

Army Name: Angry Elves
Retribution
744/750 points, 21 VP, 31 models

Dawnlord Vyros 67 points, 5 VP
* Chimera 72 points, 2 VP
* Gorgon 64 points, 2 VP
* Griffon 58 points, 2 VP

Dahlia Hallyr 107 points, 1 VP
* Skarath
10 Dawnguard Invictors 127 points, 2 VP
9 Dawnguard Sentinels 105 points, 2 VP
Eiryss, Angel of Retribution 38 points, 1 VP
Lady Aiyana & Master Holt 43 points, 2 VP
Lanyssa Ryssyl 26 points, 1 VP
Narn, Mage Hunter of Ios 37 points, 1 VP

The list is based on the Merc/Minion models I own, and what I know I’ll be picking up at Gencon. Yes, I am running three light ‘Jacks. I will not be changing this.

Thoughts, comments on my list?


What color is your Myrmidon II: Taste the rainbow

June 10, 2009

I’ve had a few requests for more colors, so here they are. I figured out a better way to get the colors to work in Photoshop that isn’t quite as haphazard and gives me more color control. I might even tackle the trooper models and a light next. We shall see.


Retribution details

June 9, 2009

So word is out about the Retribution of Scyrah products that will be available in September. I’m not breaking any news here, but I know I wanted to see the descriptions with photos. 😉

Forces of WARMACHINE: Retribution of Scyrah Softcover PIP1019 $34.99 Hardcover PIP1020 $44.99

coverRetribution is at hand! Hidden behind their impenetrable borders, a sect within the long-secluded nation of Ios is preparing for war. Once outlawed as dangerous and radical, the Retribution of Scyrah has come from the shadows to offer the elves of Ios a chance at salvation. The Retribution is convinced that by ending the rampant spread of mankind’s magic they can stop the slow death of their god Scyrah and save their race. Armed with the power of arcanika and backed by mighty myrmidon warjacks, the armies of the Retribution of Scyrah are prepared to hunt down and eradicate every last human magic user in western Immoren.

Forces of WARMACHINE: Retribution of Scyrah introduces the first new faction since the release of the award-winning miniatures game WARMACHINE, and it is the first official product compliant with Mk II rules. This 116-page full-color book contains:

  • Complete faction rules and profiles for fielding the Retribution of Scyrah in WARMACHINE Mk II, including 5 new warcasters
  • An in-depth look at the history of the ancient and long-secluded nation of Ios
  • A painting guide to help get your forces ready for battle
  • An all-new Theme Forces section, which allows players to create armies based on various specialized forces in the WARMACHINE world

Retribution Warcaster Dawnlord Vyros PIP35001 $14.99

Dawnlord Vyros

Dawnlord Vyros

Dawnlord Vyros views the military might of the new Retribution as a sword in his hands, one sufficient to sunder any obstacle. He has the loyalty of the Dawnguard and the volunteered assets of dozens of other houses. The dawnlord has a reputation as a bold and forthright general who leads by example. Even pursuits such as falconry Vyros extends to applications in war, linking his mind to his hawk to look down from above and survey the battlefield. Vyros comes in a blister. A player may field one Vyros in his Retribution army.

Retribution Warcaster Kaelyssa, Night’s Whisper PIP35003 $9.99

Kaelyssa

Kaelyssa

Kaelyssa is the foremost strike force commander of the Retribution’s mage hunters. Her sergeants claim she can hear the heartbeats of the enemy and taste their movements on the wind. Those wizards caught in her sights are left defenseless as their own magic is negated or turned against them. To Kaelyssa her calling is a dangerous but thrilling endeavor, and with every mission she extends the depths of her formidable talents. A player may field one Kaelyssa in his Retribution army.

Retribution Chimera PIP35006 $20.99

Chimera

Chimera

The Chimera has an unsettling appearance as its active power field makes its form blur and fade. Once it nears the enemy, a Chimera becomes a delivery device for its warcaster’s most powerful arcane powers, channeled across its arc node. The Chimera will strike and kill with its scything arm-mounted glaives, then vanish as nearby soldiers turn to desperately engage it. With a flicker of blended light it appears behind them to deliver arcane death. Chimera comes in a blister. A player may field any number of Chimeras in his Retribution army.

Retribution Heavy Myrmidon Plastic Kit – Hydra / Manticore / Phoenix PIP35007 $29.99

One kit, three choices of models.

One kit, three choices of models.

House Shyeel has brought the power of its formidable myrmidons to the Retribution, fighting machines enhanced by sophisticated arcanika systems. The Hydra stores energy in its arcane batteries to unleash a torrent of crushing blows or a singularly powerful blast. The Manticore is equally as formidable in melee or at range, thanks to kinetically augmented attacks and its Cyclone Cannon. The Phoenix enters battle in a blaze of blue-white flames as liquid fire ignites along its massive thermal blade. This box set contains three color stat cards and one multi-part heavy myrmidon plastic model. Included are all the components to assemble one of three heavy myrmidon variants: Hydra, Manticore, or Phoenix. A player may field any number of heavy myrmidons in his Retribution army.

Retribution Dawnguard Invictors Unit PIP35008 $44.99

Dawnguard Invictors unit.

Dawnguard Invictors unit.

Invictors make up the bulk of House Nyarr’s Dawnguard order. When supported by the formidable Iosan myrmidons, invictors are unsurpassed on the battlefield. Firing their weapons as they close, the invictors are ever ready to charge into the ranks of the enemy and cut them down with the heavy blades set into their rifles. Dawnguard Invictors come in a box. A player may field two Dawnguard Invictor units for each warcaster in his Retribution army.

Retribution Dawnguard Sentinels Unit PIP35009 $49.99

dawnguard-sentinels-conceptDawnguard sentinels charge into the enemy as an overwhelming tide of cleaving blades. These heavily armored knights use their great swords to expertly carve through any adversary willing to stand against them. Sentinels embody sheer determination made tangible in flesh and steel and view themselves as the timeless essence of their order. Dawnguard Sentinels come in a box. A player may field two Dawnguard Sentinel units for each warcaster in his Retribution army.

Retribution Narn, Mage Hunter of Ios PIP35023 $9.99

Yup, it's Narn.

Yup, it's Narn.

While his name is largely unknown outside the Retribution, within their ranks Narn is held in legendary esteem for his blinding speed as a bladesman and the fluid yet austere grace with which he executes every kill. The veteran hunter is given tremendous flexibility in his choice of operations and favors serving as a lone assassin rather than as a task force leader. Narn comes in a blister. A player may field one Narn in his Retribution army.

Retribution Gorgon PIP35031 $19.99

Gorgon

Gorgon

The Gorgon exists to dictate the flow of battle by depriving the enemy of mobility. Its integral force cannon unleashes blasts of energy capable of forestalling an enemy’s forward momentum. Its more powerful fields require close proximity, and the Gorgon will rush forward to seize even larger and more powerful ’jacks or myrmidons to pin them in place. While its force-locked prey struggles to extract itself, the Gorgon deals punishing blows with its arm-mounted glaives. Gorgon comes in a blister. A player may field any number of Gorgons in his Retribution army.

Retribution Griffon PIP35032 $20.99

Griffon.

Griffon.

The Griffon is a sleek and fast myrmidon, designed for swift flanking maneuvers. Its power field enables the Griffon to become near-weightless for short intervals, allowing for long, loping strides before it strikes home with its powerful halberd. By judicious use of this field the Griffon can negotiate marshy terrain, dense undergrowth or other obstacles. Griffon comes in a blister. A player may field any number of Griffons in his Retribution army.

The best (worst?) thing about seeing all of the prices for the Retribution models is I know how much money I’ll need to bring to Gencon. It’s $256.91 for everything besides Narn. Honestly, I’m looking at the hardcover and the multi-jack plastic kit ahead of everything else. Morrow knows what I’ll need to ninja for folks. 😉


What color is your Myrmidon?

June 5, 2009

A lot has been made of the studio color scheme for the Retribution. I don’t mind it, but I understand that the palette is a large sticking point for some people. At the request of some of my Press Gang brethern, I came up with a few things in Photoshop.

First, we take a Hydra:

I like this model the more I look at it.

Hydra, studio paint scheme

Next, we futz around in Photoshop with various layer masks. Which gives us:

This is by no means an exhaustive study in Myrmidon color; just a glimpse of what’s possible. 🙂


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